[FRPythoneers] Empyreal: a mini-talk proposal for Wed Sep 10

Jim Baker jbaker at zyasoft.com
Tue Sep 9 23:00:25 MDT 2008


That sounds great, let's definitely see your demo tomorrow.

- Jim

On Tue, Sep 9, 2008 at 4:19 PM, Michael Kramlich <groglogic at gmail.com>wrote:

> Hi guys,
> Hey, if there's any interest, I'd be up for doing a very short
> demo/mini-talk on a new Python project I'm developing, a strategy game named
> Empyreal. I'll bring my laptop, fire up the code, walk people through it and
> talk about the design and code choices made so far. Squeeze it in just after
> or before the main presentation by Leo Soto on Django/Jython, and say take
> 5-10 minutes? A small appetizer to accompany the main dish. :)
> Empyreal is an Empire-like game with a curses-based UI, written in Python
> using vi on a Mac.
> Empire is a great classic game of strategic warfare that's had many
> incarnations over the last 20 years or so, including versions for
> mainframes, Unix, early Windows PC's and even Mac's. Probably the best or
> most famous versions were created by Mark Baldwin and Walter Bright. (Bright
> is currently known as the creator of the D language, a proposed successor to
> C/C++ that tries to remove some of the warts of those languages while adding
> language features modern programmers expect.)
> More info:
> http://www.classicempire.com/
> thanks,
> Mike Kramlich
> ZodLogic Games
> http://zodlogic.webfactional.com/
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Jim Baker
jbaker at zyasoft.com
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