[FRPythoneers] Hi Folks -- Anyone interested in a Pyglet presentation?

Chris Perkins chris at percious.com
Tue Jul 15 11:20:25 MDT 2008


people last week seemed to want more on SA.  I'd be happy to do a hands-on
with that, but I have absolutely nothing prepared, so it'd be by the seat of
my chinny chin chin.
-chris

On Tue, Jul 15, 2008 at 11:16 AM, Matt Boersma <matt at sprout.org> wrote:

> We don't have an agenda for tomorrow night, so Casey if you're ready
> to talk about pyglet, the floor would be yours.  I just wasn't sure
> you were ready to go with it yet.
>
> I've read a couple books recently--"Foundations of Agile Development
> with Python" and "Practical Django by Example"--that I could recap if
> anyone's interested.  Or we can just socialize, eat, drink, and be
> merry.
>
>
> On Tue, Jul 15, 2008 at 10:57 AM, Neal McBurnett <neal at bcn.boulder.co.us>
> wrote:
> > On Tue, Jul 15, 2008 at 09:19:54AM -0600, Matt Boersma wrote:
> >> I've played around with pyglet some.  i would love to see a
> >> presentation on pyglet--let's figure out the details tomorrow night.
> >
> > Do we have a topic for tomorrow night?  I don't see one at
> >
> >  http://python.meetup.com/180/calendar/8169881/
> > or
> >  http://wiki.python.org/moin/FrontRangePythoneers
> >
> > And we have a pyglet offer outstanding....
> >
> > Cheers,
> >
> > Neal McBurnett                 http://mcburnett.org/neal/
> >
> >
> >> Matt
> >>
> >> On Mon, Jul 14, 2008 at 11:54 PM, Casey Duncan <casey at pandora.com>
> wrote:
> >> > On Jul 14, 2008, at 11:28 PM, Paul Hummer wrote:
> >> >
> >> >> -----BEGIN PGP SIGNED MESSAGE-----
> >> >> Hash: SHA1
> >> >>
> >> >>
> >> >>> Just wanted to say hello. I'm glad to be back in the area and I
> >> >>> plan to come to the meeting this week. I wanted to offer myself as
> >> >>> a possible presenter for a future meeting. I've been doing some
> >> >>> coding with pyglet lately and I have a presentation I gave in San
> >> >>> Francisco about using it with OpenGL for graphics and games.
> >> >>
> >> >> Wow, what a coincidence.  I happen to be packaging pyglet for
> >> >> Debian/Ubuntu as we speak, and will move on to packaging Bruce after
> >> >> that.  I'd like to see a presentation on it.
> >> >>
> >> >> The thing I like about pyglet over pygame or others is that it
> >> >> requires no compiling.  It works out of the box using ctypes.  It's
> >> >> not the fastest (obviously), but for something as cool as Bruce, it
> >> >> works out really well.
> >> >
> >> > Yeah, the lack of compilation is very nice indeed. Ironically, I'm
> using
> >> > pyglet because of it's potential performance advantage over
> pygame/SDL.
> >> > Leveraging OpenGL features like vertex arrays, display lists and
> shaders can
> >> > give excellent performance even with no C code at all because you can
> >> > leverage the tremendous power of our current graphics cards. Granted
> you can
> >> > do much the same thing with pygame/PyOpenGL, but I find the
> >> > one-stop-shopping and ease of installation of pyglet a big-win over
> it, and
> >> > it's fun to watch it evolve.
> >> >
> >> > -Casey
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