[FRPythoneers] Vektornye, the Scalable Isometric Networked Entertainment-oriented Vector / Voxel Engine

Chris Perkins chris at percious.com
Wed Aug 27 08:24:09 MDT 2008


Nice work Alex.  It looks really great.  Was it hard to make the transparent
blocks?
cheers.
-chris

On Tue, Aug 26, 2008 at 8:32 PM, Alex Trujillo <phycofalcon at gmail.com>wrote:

> Hello, folks. I just wanted to thank all of you who were present for the
> last meeting for being so supportive of my project. I've reached a
> milestone, and I feel like sharing my work with you all.
>
> For those who weren't there, or don't recall, Vektornye is a browser-based
> vector graphics game engine built with JavaScript and SVG, and aim
> ultimately aims to be a really neat and interesting and-- dare I say it--
> fun game. I have big plans for this project.
>
> Here's the blog post with some background information:
> http://vektornye.blogspot.com/2008/08/we-are-live-with-r19.html
>
> Here's the demo:
> http://vektornye.appspot.com/index.svg
>
> Currently there's not very much back-end functionality to it, however, I'm
> working on that for Sputnik-6. It all comes in steps.
>
> - Alex
>
> _______________________________________________
> This message sent by the FRPythoneers mailing list.
> Unsubscribe: echo unsubscribe |
> FRPythoneers-request at lists.community.tummy.com
> URL: http://lists.community.tummy.com/mailman/listinfo/frpythoneers
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.community.tummy.com/pipermail/frpythoneers/attachments/20080827/42f50377/attachment.html>


More information about the FRPythoneers mailing list